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Turnbull China Bikeride
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Turnbull China Bikeride - Disc 2.iso
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STUTTGART
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NEWSOFT
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AUGUST
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POV302
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pov302
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texsamps
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metals
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inc
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stage_xy
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Text File
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1995-03-10
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2KB
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79 lines
// Persistence Of Vision Raytracer version 3.0 sample file.
// Used in conjunction with BRASSES.POV, COPPERS.POV, CHROMES.POV, & SILVERS.POV
// to demonstrate the textures in metals.inc.
camera {
location <0, 0, -60>
direction <0, 0, 1.5>
right x*1.33
look_at 0*y
}
light_source {<-50, 50, -1000> color Gray50}
light_source {<150, 50, -200> color Gray25}
//background { color Gray50 }
sky_sphere {
pigment {
gradient y
color_map {[0, 1 color Gray50 color Gray80]}
}
}
plane { z, 2.5 pigment {Gray50} finish { ambient 0.45 } }
#declare Stack =
union {
sphere{<0, 4, 0>, 1}
object {Disk_Y translate 2*y}
object {UnitBox}
}
#declare Dist = 0
#declare Row1 = 14
#declare Row2 = 7
#declare Row3 = 0
#declare Row4 = -7
#declare Row5 = -14
#declare Col1 = -18
#declare Col2 = -9
#declare Col3 = 0
#declare Col4 = 9
#declare Col5 = 18
object { Stack texture{T01} translate <Col1 Row1 Dist> }
object { Stack texture{T02} translate <Col2 Row1 Dist> }
object { Stack texture{T03} translate <Col3 Row1 Dist> }
object { Stack texture{T04} translate <Col4 Row1 Dist> }
object { Stack texture{T05} translate <Col5 Row1 Dist> }
object { Stack texture{T06} translate <Col1 Row2 Dist> }
object { Stack texture{T07} translate <Col2 Row2 Dist> }
object { Stack texture{T08} translate <Col3 Row2 Dist> }
object { Stack texture{T09} translate <Col4 Row2 Dist> }
object { Stack texture{T10} translate <Col5 Row2 Dist> }
object { Stack texture{T11} translate <Col1 Row3 Dist> }
object { Stack texture{T12} translate <Col2 Row3 Dist> }
object { Stack texture{T13} translate <Col3 Row3 Dist> }
object { Stack texture{T14} translate <Col4 Row3 Dist> }
object { Stack texture{T15} translate <Col5 Row3 Dist> }
object { Stack texture{T16} translate <Col1 Row4 Dist> }
object { Stack texture{T17} translate <Col2 Row4 Dist> }
object { Stack texture{T18} translate <Col3 Row4 Dist> }
object { Stack texture{T19} translate <Col4 Row4 Dist> }
object { Stack texture{T20} translate <Col5 Row4 Dist> }
object { Stack texture{T21} translate <Col1 Row5 Dist> }
object { Stack texture{T22} translate <Col2 Row5 Dist> }
object { Stack texture{T23} translate <Col3 Row5 Dist> }
object { Stack texture{T24} translate <Col4 Row5 Dist> }
object { Stack texture{T25} translate <Col5 Row5 Dist> }